# 前言

## 你好

游戏开发是一个能串联起我很多有趣经历的一个领域。这里主要记载一些游戏开发之路上的见闻、知识、实践，希望对更多的人有所帮助。

这是一本文集而不是一本书，是知识和经验的沉淀而不是读书笔记。希望自己能更切实地完成“传播有价值的分享、输出知识的总结、提炼实践和经验”的初衷。不过有些文章写作日期比较早，如有过时和错漏之处，欢迎提PR到这个[repo](https://github.com/pps43/BookOfGameDev)。

最后，为了写作的方便，请允许我同时使用中文和英文。

始于2016.3

***

## Hello

Game development is a field that connects many of my interesting experiences. This collection primarily documents insights, knowledge, and practices encountered along the game development journey, hoping to be helpful to more people.

This is a collection of articles rather than a book, a distillation of knowledge and experience rather than study notes. I hope to genuinely fulfill my original intention of "sharing valuable insights, outputting knowledge summaries, and refining practices and experiences." However, some articles were written quite some time ago, so if there are outdated or erroneous parts, please feel free to submit a PR to this [repo](https://github.com/pps43/BookOfGameDev).

Finally, for the convenience of writing, please allow me to use both Chinese and English.

Since March 2016

***


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