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Ctrlk
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  • Math
    • Number
    • Vector and Matrix
    • Quatenion
    • Lerp and Curve
  • Programming
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  • General Game Development
    • Game Engine
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    • Animation
      • 角色动画的核心:从 IK 重定向到骨骼的本质
    • Design Pattern
  • Unity
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    • Resource Management
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    • Performance
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    • WebGL
  • Real-world Project
    • Souce Engine
    • DOOM3 BFG
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Animation

角色动画的核心:从 IK 重定向到骨骼的本质
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Last updated 11 days ago